NWH Aerodynamics
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    Instruments

    Instruments can be used with a Canvas for UI or with 3D instruments for use in cockpits.

    Check the Cirrus SR22 aircraft in the main demo scene for a configured cockpit instrument setup.

    Warning: For the 3D indicators (non-canvas) to work properly they need to have the Z-axis set as the rotation axis in the 3D modelling software. If that is not an option it can also be done in Unity, see Fixing Z-Axis Orientation.

    Instrument hand with proper pivot and rotation. Make sure to set the Unity editor to Pivot/Local instead of Center/Global in the top left corner of the Unity window.

    Airspeed

    Displays current aircraft airspeed on an analog gauge using a rotating needle. See HUD_Airspeed for detailed configuration and usage.

    Altimeter

    Displays aircraft altitude using a three-hand analog altimeter design with 100ft, 1000ft, and 10000ft increments. See HUD_Altimeter for detailed configuration and usage.

    Attitude

    Displays aircraft pitch and roll attitude. See HUD_Attitude for detailed configuration and usage.

    Heading

    Displays aircraft compass heading direction. See HUD_Heading for detailed configuration and usage.

    Turn Indicator

    Displays aircraft turn rate and slip/skid information. See HUD_Turn for detailed configuration and usage.

    Vertical Speed

    Displays aircraft vertical speed (rate of climb or descent). See HUD_VerticalSpeed for detailed configuration and usage.

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