NWH Wheel Controller 3D
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    Class BumpStop

    Progressive spring + damping force near suspension travel limits. Resists bottoming (compression) and over-extension (droop) past per-side activation thresholds.

    Inheritance
    object
    BumpStop
    Namespace: NWH.WheelController3D
    Assembly: NWH.WheelController.dll
    Syntax
    [Serializable]
    public class BumpStop

    Fields

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    compressionActivation

    Compression value (0-1) at which bump stop begins to engage. Below this value, bump stop provides no force. Typical values: 0.80-0.90 (engages in last 10-20% of travel).

    Declaration
    [Range(0.5, 0.95)]
    [Tooltip("Compression threshold (0-1) where bump stop activates. 0.85 = last 15% of travel.")]
    public float compressionActivation
    Field Value
    Type Description
    float
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    compressionDamping

    Damping rate applied when compression bump stop is active [Ns/m]. Provides velocity-dependent resistance to absorb impact energy.

    Declaration
    [Tooltip("Damping rate when bump stop active [Ns/m]. 0 = spring-only bump stop.")]
    public float compressionDamping
    Field Value
    Type Description
    float
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    compressionEnabled

    Enable compression bump stop. Additional force applied when suspension compression exceeds the activation threshold.

    Declaration
    [Tooltip("Enable bump stop force when suspension approaches full compression.")]
    public bool compressionEnabled
    Field Value
    Type Description
    bool
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    compressionMaxForce

    Maximum force the compression bump stop can apply in Newtons [N]. Should be 2-5x the spring maxForce to effectively prevent bottoming.

    Declaration
    [Tooltip("Maximum bump stop force in Newtons. Typically 2-5x spring maxForce.")]
    public float compressionMaxForce
    Field Value
    Type Description
    float
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    compressionProgressiveness

    Compression force curve exponent. 1 = linear, 2 = quadratic (rubber), 3+ = hydraulic.

    Declaration
    [Range(1, 4)]
    [Tooltip("Force curve shape. 2.0 = quadratic (rubber), 3.0+ = aggressive (hydraulic).")]
    public float compressionProgressiveness
    Field Value
    Type Description
    float
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    extensionActivation

    Extension value (0-1) at which droop stop begins to engage. Extension = 1 - Compression, so 0.95 means nearly fully extended. Typical values: 0.90-0.98 (engages in last 2-10% of extension travel).

    Declaration
    [Range(0.5, 0.98)]
    [Tooltip("Extension threshold (0-1) where droop stop activates. 0.95 = last 5% of travel.")]
    public float extensionActivation
    Field Value
    Type Description
    float
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    extensionDamping

    Damping rate applied when extension bump stop is active [Ns/m].

    Declaration
    [Tooltip("Damping rate when droop stop active [Ns/m].")]
    public float extensionDamping
    Field Value
    Type Description
    float
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    extensionEnabled

    Enable extension bump stop (droop stop). Force applied when suspension extension exceeds the activation threshold.

    Declaration
    [Tooltip("Enable droop stop force when suspension approaches full extension.")]
    public bool extensionEnabled
    Field Value
    Type Description
    bool
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    extensionMaxForce

    Maximum force the extension bump stop can apply in Newtons [N]. Typically lower than compression bump stop as droop stops experience less load.

    Declaration
    [Tooltip("Maximum droop stop force in Newtons.")]
    public float extensionMaxForce
    Field Value
    Type Description
    float
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    extensionProgressiveness

    Progressiveness of the extension bump stop force curve.

    Declaration
    [Range(1, 4)]
    [Tooltip("Force curve shape for droop stop.")]
    public float extensionProgressiveness
    Field Value
    Type Description
    float
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    forceMagnitude

    Current bump stop force being applied [N]. Positive for compression, negative for extension.

    Declaration
    [NonSerialized]
    [ShowInTelemetry(0, 50000, "0", "N", 1)]
    public float forceMagnitude
    Field Value
    Type Description
    float
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    isCompressionActive

    True when compression bump stop is currently engaged.

    Declaration
    [NonSerialized]
    [ShowInTelemetry(NaN, NaN, null, null, 1)]
    public bool isCompressionActive
    Field Value
    Type Description
    bool
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    isExtensionActive

    True when extension bump stop is currently engaged.

    Declaration
    [NonSerialized]
    [ShowInTelemetry(NaN, NaN, null, null, 1)]
    public bool isExtensionActive
    Field Value
    Type Description
    bool

    Methods

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    Calculate(float, float, float, float, bool)

    Calculates the total bump stop force based on current suspension state.

    Declaration
    public float Calculate(float compression, float compressionVelocity, float effectiveMass = 0, float deltaTime = 0, bool implicitDamping = false)
    Parameters
    Type Name Description
    float compression

    Current spring compression (0-1)

    float compressionVelocity

    Compression velocity in m/s (positive = compressing)

    float effectiveMass

    Sprung mass per wheel, for the implicit damping correction. 0 skips it.

    float deltaTime

    Substep delta time, for the implicit damping correction.

    bool implicitDamping

    When true, the damping terms get the same overshoot correction as the main damper.

    Returns
    Type Description
    float

    Total bump stop force in Newtons (positive = push wheel down)

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