NWH Vehicle Physics 2
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    Class ESCModule

    Electronic stability control. Measures body sideslip and brakes the wheels on the outside of the slide to counter the yaw moment, scaling the command with slip excess and speed.

    Inheritance
    object
    VehicleComponent
    ESCModule
    Inherited Members
    VehicleComponent.state
    VehicleComponent.vehicleController
    VehicleComponent.IsActive
    VehicleComponent.VC_Initialize(VehicleController)
    VehicleComponent.VC_SetDefaults()
    VehicleComponent.VC_LoadStateFromStateSettings()
    VehicleComponent.VC_Update(float)
    VehicleComponent.VC_Enable(bool)
    VehicleComponent.VC_Disable(bool)
    VehicleComponent.VC_DrawGizmos()
    VehicleComponent.VC_Validate(VehicleController)
    VehicleComponent.UpdateLOD()
    VehicleComponent.ToggleState()
    Namespace: NWH.VehiclePhysics2.Modules.ESC
    Assembly: NWH.VehiclePhysics2.dll
    Syntax
    [Serializable]
    public class ESCModule : VehicleComponent
    Remarks

    Needs left/right wheel pairs. Single-track vehicles get no useful correction and should leave it disabled. Braking is routed through Brakes, which must be active.

    Fields

    baseBrakeTorque

    Base brake torque in Nm for a correction. Multiplied by intensity and slip excess to get the torque actually applied.

    Declaration
    [Tooltip("Base torque applied to wheels")]
    public float baseBrakeTorque
    Field Value
    Type Description
    float

    intensity

    Global multiplier on every ESC correction. Useful band is 1-30; below 1 barely corrects.

    Declaration
    [Tooltip("Intensity of ESC correction")]
    public float intensity
    Field Value
    Type Description
    float

    interventionThreshold

    Sideslip angle in degrees, between the velocity vector and vehicle forward, below which ESC does not intervene. Command grows from zero at this angle, it does not step in.

    Declaration
    [Tooltip("Minimum angle (degrees) before ESC activates")]
    public float interventionThreshold
    Field Value
    Type Description
    float

    minimumSpeed

    Minimum vehicle speed in m/s for ESC to run. Keeps it out of parking and tight turns, where the slip angle is noise.

    Declaration
    [FormerlySerializedAs("lowerSpeedThreshold")]
    [Tooltip("Minimum speed (m/s) for ESC to activate")]
    public float minimumSpeed
    Field Value
    Type Description
    float

    speedMultiplier

    Intensity multiplier at speed. Lerps linearly from 1x at standstill to this value at 50 m/s (180 km/h) and holds there.

    Declaration
    [Tooltip("Intervention strength increase at higher speeds")]
    public float speedMultiplier
    Field Value
    Type Description
    float

    steeringCompensation

    Steering angle is multiplied by this to give a symmetric sideslip allowance, so a driver steering into a slide is not fought. 0 treats all slip as unintended; raising it can only make ESC less intrusive.

    Declaration
    [Tooltip("How much to compensate for steering input")]
    public float steeringCompensation
    Field Value
    Type Description
    float

    Methods

    VC_FixedUpdate(float)

    Fixed-timestep update for forces, torques and other physics work. Called from VehicleController.FixedUpdate(), and only while the component is active.

    Declaration
    public override void VC_FixedUpdate(float DeltaTime)
    Parameters
    Type Name Description
    float DeltaTime

    Time elapsed since last FixedUpdate in seconds

    Overrides
    VehicleComponent.VC_FixedUpdate(float)

    VC_Initialize()

    One-time setup, once per vehicle startup and after the VehicleController reference is set. Sets state.initialized on completion; an override that fails must leave it false.

    Declaration
    protected override void VC_Initialize()
    Overrides
    VehicleComponent.VC_Initialize()

    See Also

    ModuleManager
    VehicleController
    ABSModule
    TCSModule
    WheelComponent
    Brakes
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