Class ParticleMaskFade
Fades out particles while they are inside a ParticleMaskVolume. Added at runtime by SurfaceParticleSystem, not intended for manual use.
Namespace: NWH.VehiclePhysics2.Effects
Assembly: NWH.VehiclePhysics2.dll
Syntax
[RequireComponent(typeof(ParticleSystem))]
public class ParticleMaskFade : MonoBehaviour