NWH Common
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    Namespace NWH.Common.Demo

    Classes

    DemoCameraNameDisplay

    Displays the name of the currently active main camera in a Text component. Updates every 0.1 seconds.

    DemoOscillator

    Moves a Rigidbody in a sinusoidal oscillation pattern. Useful for creating moving platforms or obstacles in demo scenes.

    DemoRotator

    Continuously rotates a Rigidbody at a constant rate. Useful for rotating platforms or visual elements in demo scenes.

    DemoVehicleNameDisplay

    Displays the name and type of the currently active vehicle in a Text component. Updates every 0.1 seconds.

    DemoWelcomeMessage

    Controls the display of a welcome message panel in demo scenes. Shows the message when running outside the editor. Can be placed directly on the welcome message GameObject as a standalone prefab.

    DragObject

    Simple script that drags Rigidbody behind the mouse cursor when MMB is held down.

    FpsToText

    Displays the current framerate in a Text component with optional color coding. Supports both instantaneous and averaged FPS measurements.

    RigidbodyFPSController

    Simple first-person controller using physics-based movement. Useful for testing and navigating demo scenes on foot.

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