About NWH Vehicle Physics 2
NWH Vehicle Physics 2 is a vehicle physics simulation package for Unity, featuring custom wheel physics, powertrain modeling, and extensive customization options.
Features
- Advanced Wheel Physics: Custom 3D wheel controller with Pacejka friction model, ARB system, and substepping support
- Complete Powertrain: Engine, clutch, transmission, and differentials (Open, LSD, Locked, Torsen) with realistic power delivery
- Modular System: ABS, TCS, ESC, Cruise Control, NOS, Aerodynamics, Arcade, Motorcycle, Trailer, FlipOver, SpeedLimiter, and more
- LOD System: Automatic level-of-detail management with state-based component control
- Effects & Sound: Particle effects, skidmarks, lights, and multi-layered audio system
- Multiplayer Support: Compatible with Mirror and Photon PUN2 networking frameworks
- Mobile Optimized: Performance settings and mobile-specific controls
Supported Vehicle Types
- Cars (FWD, RWD, AWD configurations)
- Trucks with trailers and dollies
- Motorcycles with lean physics
- Custom vehicles
Requirements
- Unity 6000 or newer
- Universal Render Pipeline (URP)
- NWH Wheel Controller 3D (included dependency)
- NWH Common (included dependency)
Quick Links
- Quick Start Guide - Get started quickly
- Setup Guide - Detailed setup instructions
- VehicleController - Main controller component
- Powertrain - Engine and transmission system
- FAQ - Frequently asked questions
Getting Help
- Check the FAQ and Troubleshooting sections
- Join the Discord community
- Visit nwhcoding.com/VehiclePhysics for online documentation
- Contact support: nwhcoding@gmail.com