NWH Vehicle Physics 2
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    Suspension Bump Component

    Suspension Bump Component

    Impact sound played when a wheel makes contact with the ground or obstacles.

    Behavior

    Triggered when wheels transition from airborne to grounded state. Common during jumps, drops, or hitting bumps.

    • Volume: Scales with wheel load relative to its load rating (wheel.load / wheel.loadRating)
    • Pitch: Randomized between 0.7 and 1.3 for variation
    • Startup Delay: 2-second delay after vehicle spawn to prevent false triggers
    • Multiple Clips: Supports multiple audio clips with random selection for variation

    Properties

    • Base Volume: Default 0.4
    • Clip: Audio clip for suspension bump sound (default: "SuspensionBump")
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