NWH Vehicle Physics 2
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    Render Pipelines

    NWH Vehicle Physics 2 v14 requires URP (Universal Render Pipeline) for Unity 6000.

    HDRP Conversion

    To convert from URP to HDRP:

    1. Add NWH_HDRP to Project Settings > Player > Scripting Define Symbols
    2. Use Window > Render Pipeline > HD Render Pipeline Wizard to upgrade materials
    3. Import HDRP particle materials: NWH > Vehicle Physics 2 > Optional Packages > HDRP > HDRP_Materials.unityasset

    See Unity's official HDRP migration guide: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/manual/Upgrading-To-HDRP.html

    Built-in Render Pipeline

    Legacy Support Only - Built-in RP is not recommended for new projects.

    To convert from URP to Built-in RP:

    1. Select NWH materials in Project window
    2. Open Window > Rendering > Render Pipeline Converter
    3. Choose URP to Built-in and enable Material Upgrade
    4. Click Initialize Converters then Convert Assets
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