Render Pipelines
NWH Vehicle Physics 2 v14 requires URP (Universal Render Pipeline) for Unity 6000.
HDRP Conversion
To convert from URP to HDRP:
- Add
NWH_HDRPtoProject Settings > Player > Scripting Define Symbols - Use
Window > Render Pipeline > HD Render Pipeline Wizardto upgrade materials - Import HDRP particle materials:
NWH > Vehicle Physics 2 > Optional Packages > HDRP > HDRP_Materials.unityasset
See Unity's official HDRP migration guide: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/manual/Upgrading-To-HDRP.html
Built-in Render Pipeline
Legacy Support Only - Built-in RP is not recommended for new projects.
To convert from URP to Built-in RP:
- Select NWH materials in Project window
- Open
Window > Rendering > Render Pipeline Converter - Choose
URP to Built-inand enableMaterial Upgrade - Click
Initialize ConvertersthenConvert Assets