NWH Vehicle Physics 2
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    Import Guide

    Installation

    NWH Vehicle Physics 2 is distributed as a Unity package. Install via Package Manager or import the .unitypackage file.

    Setup

    Build Target

    If the build target is Windows / x86, change it to Windows / x86_64 under File => Build Settings. InputSystem requires 64-bit builds.

    Input System

    If prompted to install the InputSystem package, click Install/Upgrade. When asked about disabling the old InputManager, click No.

    Set Project Settings => Player => Active Input Handling to Input System Package (New).

    Assembly Definitions

    This asset uses Assembly Definition (.asmdef) files.

    If your project uses assembly definitions: Add an assembly reference to access scripts. For example, add NWH.VehiclePhysics2.VehicleController to your .asmdef file.

    If your project does not use assembly definitions: Remove all .asmdef files from the package (not recommended).

    Importing Samples

    Prerequisites

    Before importing NWH Vehicle Physics 2 samples, you must first import:

    Important

    NWH Common Package > Common Base Sample is required for all NWH package samples to function properly.

    Sample Location

    Samples are imported via Package Manager > In Project > NWH Vehicle Physics 2 > Samples.

    Note

    Samples are found in the Package Manager under the "In Project" category in the left sidebar, NOT under "My Assets" or other categories.

    The Base Sample is required before importing other Vehicle Physics samples (Mobile, Multiplayer, etc.).

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