Dynamic Water Physics 2
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    Namespace NWH.DWP2

    Classes

    GeometryUtils

    Utility class for geometric calculations used in buoyancy simulation. Provides methods for calculating centroids, areas, and surface-weighted centers of triangles and quadrilaterals.

    UnderwaterFog

    Simple utility script that enables Unity fog when the main camera goes underwater. Attach this script to any GameObject in the scene and assign the water surface transform.

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