Namespace NWH.Common.Vehicles
Classes
FollowVehicleState
Automatically enables/disables a GameObject based on parent vehicle's active state. Useful for optimizing performance by disabling effects, audio, or visuals when a vehicle is inactive.
ShowInSettings
Attribute that marks a field to be displayed in runtime settings UI. Allows players to adjust vehicle parameters during gameplay.
ShowInTelemetry
Attribute that marks a field or property to be displayed in the runtime telemetry UI. Used for monitoring vehicle parameters during gameplay and debugging.
Vehicle
Base class for all NWH vehicles including VehiclePhysics2.VehicleController and DWP2.AdvancedShipController.
VehicleReflectionProbe
Manages vehicle reflection probe settings, switching between baked and realtime modes based on vehicle activity to optimize performance.
Enums
VehicleReflectionProbe.ProbeType
Type of reflection probe to use.