NWH Common
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    Namespace NWH.Common.Vehicles

    Classes

    FollowVehicleState

    Automatically enables/disables a GameObject based on parent vehicle's active state. Useful for optimizing performance by disabling effects, audio, or visuals when a vehicle is inactive.

    ShowInSettings

    Attribute that marks a field to be displayed in runtime settings UI. Allows players to adjust vehicle parameters during gameplay.

    ShowInTelemetry

    Attribute that marks a field or property to be displayed in the runtime telemetry UI. Used for monitoring vehicle parameters during gameplay and debugging.

    Vehicle

    Base class for all NWH vehicles including VehiclePhysics2.VehicleController and DWP2.AdvancedShipController.

    VehicleReflectionProbe

    Manages vehicle reflection probe settings, switching between baked and realtime modes based on vehicle activity to optimize performance.

    Enums

    VehicleReflectionProbe.ProbeType

    Type of reflection probe to use.

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