Propulsion
Two main groups: engines (power generators) and propulsors (power consumers).
Pairings:
TurbineEngine=>JetPropulsorTurbineEngine=>PropellerPropulsorPistonEngine=>PropellerPropulsor
Any engine can pair with any propulsor.
Engines
Attach to any child of AircraftController (recommend dedicated empty GameObject).
Common fields (AircraftEngineBase):
General
Inertia- Spin up/down speed (higher = slower)Min RPM- Minimum engine RPMMax RPM- Maximum engine RPMStalling Enabled- Can stall belowStall RPMStall RPM- RPM below which engine stalls
Propulsion
Propulsors- List of propulsors powered by this engine (usually one). Power splits if multiple attached.
Throttle
Min Throttle- Idle throttle (too low = stalling)Max Throttle- Maximum throttle (usually 1)Throttle Adjustment Speed- Adjustment rate when buttons held
Power & Torque
Max Power- Maximum power outputPower Curve- Normalized power/RPM (Y: power [0,1], X: RPM [0,1])Internal Drag Torque- Engine losses (higher = spins down faster)Starter Torque- Starter motor torque (higher = faster startup)
Piston Engine
RPM-based power output affected by atmospheric density. Optional forcedInduction component for turbo/supercharger boost. Paired with PropellerPropulsor.
Turbine Engine
RPM-based power curve sensitive to air density/altitude. Paired with JetPropulsor or PropellerPropulsor (turboprop).
Propulsors

Convert engine power to thrust.
Common fields:
Thrust Point- Where thrust applies (red sphere)Thrust Direction- Thrust direction (red line)Inertia- Spin up/down speed (higher = slower)Gear Ratio- Engine to propulsor turns (2 = propulsor spins twice per engine turn)Rotation Direction- Propeller rotation directionReverse Thrust Coefficient- Thrust multiplier in reverse
Propeller Propulsor
Blade element theory thrust calculation based on pitch, RPM, velocity, airfoil characteristics.
Features:
- Fixed or variable pitch (constant-speed)
- Auto pitch control for target RPM
- Manual pitch control
- Blade feathering
- Windmilling detection
Performance depends on blade geometry (bladeCount, bladeWidth), pitch, airfoilProfile. Typical efficiency: 75-85%.
Jet Propulsor
Direct thrust (turbofan/turbojet) without propeller. Affected by RPM and altitude.
maxThrust- Max thrust at sea level (N)thrustRPMCurve- Thrust vs RPM (0-1)thrustElevationCurve- Thrust vs altitude/density
Thrust from RPM and atmospheric density. Paired with TurbineEngine.