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    Namespace NWH.Aerodynamics.AircraftController.Input

    Classes

    AircraftInputActions

    Provides programmatic access to UnityEngine.InputSystem.InputActionAsset, UnityEngine.InputSystem.InputActionMap, UnityEngine.InputSystem.InputAction and UnityEngine.InputSystem.InputControlScheme instances defined in asset "Packages/com.nwh.aerodynamics/Runtime/AircraftController/Input/InputProviders/InputSystem/AircraftInputActions.inputactions".

    AircraftInputManager

    Manages aircraft input by retrieving it from active InputProviders and populating InputStates.

    AircraftInputProviderBase

    Base InputProvider for aircraft.

    InputManagerVehicleInputProvider

    Handles desktop user input via mouse and keyboard through Unity Input Manager.

    InputSystemAircraftInputProvider

    Handles aircraft input through Unity's Input System package.

    MobileAircraftInputProvider

    Handles aircraft input through mobile UI buttons. Can be combined with other input providers.

    Structs

    AircraftInputActions.AirplaneControlsActions

    Provides access to input actions defined in input action map "Airplane Controls".

    AircraftInputStates

    Stores input states for the aircraft. Allows input to be copied between aircraft.

    Interfaces

    AircraftInputActions.IAirplaneControlsActions

    Interface to implement callback methods for all input action callbacks associated with input actions defined by "Airplane Controls" which allows adding and removing callbacks.

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