
NWH Aerodynamics is a flight simulation and aerodynamics package for Unity with a focus on realism, ease of use, and flexibility.
This asset is a part of NWH Physics World - a collection of inter-compatible vehicle simulation assets.
This asset has been recently released and is in beta. As much as it has been tested some bugs will be present. If you encounter any please contact us so we can fix them as soon as possible. Thank you.
Technical details
- Detailed flight dynamics system fully based on physics with custom physics sub-stepping solution.
- Accurate airfoil simulation with 1500+ airfoil shapes.
- Easy to set up and use with detailed documentation. Tooltips for all inspector fields.
- Full C# source code.
- Custom inspectors for all scripts based on NWH's own NUI framework. * Suitable for a wide variety of aircraft such as multi-engine commercial airliners, small single engine aircraft, fighter jets, etc. * Support for piston, turbine, and jet engines in different configurations with propeller and jet propulsion. E.g. turboprop, piston, turbofan, turbojet, jet, etc. * Support for different control surfaces: ailerons, ailerators, elevators, flaps, and rudders. * Cockpit instrumentation - airspeed, altimeter, attitude, heading, turn and vertical speed indicators for use both in UI and 3D.'
- Realistic atmosphere simulation, including wind.
- Shifting origin supported and included allowing for large, open worlds.
- Three fully configured aircraft (Cirrus SR22, JAS 39 Gripen and Boeing 737-100). Big thanks to Helijah FlightGear Hangar for providing the models.
Other NWH Assets
- NWH Vehicle Physics 2 (Asset Store | Documentation) - Complete vehicle simulation package
- NWH Dynamic Water Physics 2 (Asset Store | Documentation) - Water interaction and boat physics
- Wheel Controller 3D (Asset Store | Documentation) - Advanced wheel physics
- NWH Common (Documentation) - Shared utilities and components
Documentation
Manual:
- Aircraft Controller - Main aircraft control system
- Control Surfaces - Ailerons, elevators, rudders, and flaps
- Atmosphere - Atmospheric simulation
- Wind System - Wind and turbulence
- Input System - Input configuration and bindings
- Demos - Example scenes and aircraft
- Changelog - Version history and updates
Reference:
- API Documentation - Complete API reference available in the navigation menu
Note: Input System, Camera System, Shifting Origin, and other shared utilities are part of NWH Common - see the Common documentation for detailed information about these systems.
Support
For any questions, problems, or suggestions you can contact us through our email or Discord. Basic support is included in the price of the asset and we aim to answer within a few hours.